Ask anything. Iterate instantly.

Balance app showing a weapons table with 20 rows, formula columns, ref dropdown selection, and 13 table tabs

Skill trees. Crafting systems. Damage formulas. If your game has data, Balance handles it.

Drop in data. Watch it connect.

Smart Import reads your data and connects the dots. Types, booleans, enums, references, resolved in seconds. Ask it anything.

Abilities table with cross-project search showing class references found across weapons, abilities, classes, items, and skills tables

From idea to in-game. Fast.

Change a value, export, see it live. No waiting, no rebuilds. One change, everything updates.

Weapons table with formula columns computing speed and DPS, formula editor showing clamp function with globals

Design systems visually.

Build skill trees, quest chains, and graphs that feed back into your data. All non-destructive. Don't recreate your data, redesign it. Grow your systems with your game.

FFT job prerequisite tree as a node graph with level requirements and branching class paths

Generate content. Iterate on rules.

Define ranges, weights, and formulas. Generated rows are real data. Reference them, chain them, build on them. Tweak the spec and regenerate as your game grows.

Generation spec editor for Volcanic Gear items showing OneOf name picks, rarity weights, and damage ranges with a 5-row preview and applied generated rows in the table below

What can you make now?

Get started with Balance

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